Roles in the Covenant
- First Tier Rose Witches -
Blue Rose - Unavailable
+ Semi-Omnificence
There is a reason the Blue Rose Witch is considered to be on par with the ultimate creator himself. How La Rosa was even able to grant a human such unimaginable power is unknown among the magic community. There is a rumor that after La Rosa Francis made a deal with God himself. The Blue Rose Witch is a mystery with in a mystery, and is always reincarnated as male.
1. Creation
2. Infinite Supply
3. Omnireplication
4. Meta Summoning
5. Mental Projection
6. Meta Ability Creation
7. Anthropomorphism
8. Destruction
9. Personal Domain
+ Signature Spell
"Rebirth"
Using a combination of all of the Blue Rose Witches known skills, he obliterates his known universe and then recreates it with a new "big bang". The Blue Rose Witches consciousness is at the center of then new universe, and he may manipulate his new creation to his liking. It is the ultimate reset, and the only creatures capable of surviving this reset are fellow gods that share the same amount of power as he. This can be countered by the Purple Rose Witches signature spell "Divine Intervention".
Red Rose
+ Magic
The Red Rose Witch is a conduit of magic itself. They are able to manipulate pure magic, create magic constructs, and have pure magic based attacks. They primarily use this to excel in spells and potions. Due to this each Red Rose is automatically given the title "Mother of Magic", and all reincarnations have been strictly female.
1. Semi Magical Energy Manipulation (transformation, magic negation, magical energy storage, magical energy absorption, levitation, magical energy bestowal, Ect.)
2. Magic Attacks
3. Magic Combat
4. Potion Creation
5. Spell Casting (and anything listed under it.)
6. Magic Detection
7. Personal Domain
(Can create their own space, but cannot create with in said space. If they created a space and wished to fill it with trees, buildings, and people, they would have to bring already existing subjects from another existing dimension with them.)
+ Signature Spell
"Transcendence"
The Red Rose Witch absorbs the magic surrounding her infinitely, turning her into a creature that stands nearly equal to the Blue Rose Witch (or any other god-like creature). She becomes pure magic, and can use this state to boost the magical ability of her fellow witches, or drain them of their magic either temporarily or permanently. This state is very dangerous, and if she remains in this form for too long her physical body will disintegrate, and she will physically cease to exist. If this happens, she will remain trapped as magical energy until her soul is ready to be reincarnated into the next Red Rose Witch. There are no counters for this spell, but it is possible for the Blue Rose Witch to piece her back together if he can separate her magical essence from the universe's.
White Rose
+ Space and Time
The White Rose Witch is said to be as powerful as it's predecessor the Blue Rose Witch, and often works closely with several other witches to create various types of effects. The Barrier surrounding Nautchwald is a product of both the previous Purple Rose Witch and the White Rose Witch. Currently the White Rose Witch is the father of Moselle (Purple Rose Witch) and Skylar (The Black Rose Witch). There is other VERY important information regarding his background so please message me before you decide to take this role. I am willing to discuss changes to his background.
1. Chronolock (Place oneself at outside of the regular space-time to escape the effects of time flow.)
2. Distortion Manipulation (any matter and energy that resides in the section of targeted space will be distorted accordingly.)
3. Spatial Manipulation (control the third dimensional space within the four dimensional space.)
4. Space Generation (Produce space to increase distance, crush targets, enhance punches and kicks, and create constructs.)
5. Space Depletion (Erase space to reduce distance, delete matter, and slice through targets.)
6. Spatial Tuning (Control the various aspects within an area of space, such as matter placement, time flow, and many others. (this is why time in Nautchwald moves quicker than the human realm.)
7. Dimensional Travel
(Create or travel to a pocket dimension within space-time that is separated from the third dimensional space.)
8. Teleportation/Remote Teleportation (Travel through the space-time continuum to move through space instantly.)
9. Time Travel/Remote Time Travel (Move through the dimension of time and into another timeline.)
10. Age Manipulation
11. Future-Probability Cognition
12. Alternate Future Display
13. Timeline Vision Sharing
14. Personal Domain
(Can create their own space, but cannot create with in said space. If they created a space and wished to fill it with trees, buildings, and people, they would have to "teleport" already existing subjects from another existing dimension.)
+ Signature Spell
"Fragmentation and Threading"
This spell grants the White Rose Witch the ability to "Reset" at certain points in his own timeline or in other time lines, allowing him to continuously alter time and space. When he does this, he creates an entirely new timeline separate from those that currently already exist with in his own universe. That's not all, he is also given the ability to take these new timelines and "weave" them unto an already existing time line. This ultimately replaces the period of time that may have been there originally. Fixed points in time does not exist to the White Rose Witch. He can also do this in universes that mirror his own, but in order to do so he must kill his duplicate from that timeline. The Blue Rose Witch and Red Rose Witch (with Transcendence) can neutralize this spell, but it most be done so together.
Purple Rose - Taken
+ White Arts
The Purple Rose Witch has unlimited potential in the White Arts. They can cast spells which can grant protection of various kinds, prevent other beings from entering an area, force armor, purification and force fields. Some powers listed under White Arts includes:
1. Force-Field Generation
2. Possession Immunity
3. Health Manipulation
4. Strong Heart
5. Purification
6. Pure Heart
+ Signature Spell
"Divine Intervention"
This spell was given to the Purple Rose Witch as a way to protect the Petrova Family and their coven from deity or divinities, and any creatures that use omni-powers. It's basically a major slap to the face. For example, a god uses their divine power to bring forth some sort of apocalypse, the Purple Rose Witch can negate their power in order to prevent it. Angels and demons a like can cease to exist with the snap of the witches fingers, because they were created due to the fact their their deity or god wished it. Moselle can take any gods' wishes and throw them in the garbage with no repercussions. However, this spell is considered life threatening, and the mortality rate for casting the spell is incredibly high. Very few Purple Rose Witches have survived casting this spell, and those who do either become greatly impaired for doing so, or in a coma that could last years.
Black Rose - Taken
+ Dark Arts
User can utilize the Dark Art: a form of magic typically used for selfish, self-serving and/or nefarious purposes. Though it is not necessarily "evil" magic per say, dark arts tend to focus toward destruction, harming, cursing and otherwise complicating the lives of other people while advancing the user's own state. Users often reject social convention and the status quo, which some suggest is in a search for spiritual freedom. As a part of this, they embrace magical techniques and practices that would traditionally be viewed as taboo and are generally willing to go farther than most would even consider if it serves their ends.
Jinxes
Destruction
Chaos Magic
Remote Possession
Curse Manipulation
Motor-Skill Manipulation
Hexes (more information, information, and information)
+ Signature Spell
"Madness"
The user is able to amplify their chaos magic allowing them to affect a wider radius. The radius can be larger than a city, and is not subjected to a single fixated point. Rather it can be split between several targets at the price of a smaller radius. Entire cities have been decimated with this spell. The spell causes those trapped with in the given radius to act out on their darkest desires no matter how dangerous to themselves or those around them. Actions vary depending on the individual, but usually the city will quickly fall at the hands of the very people living inside it. The spell can be countered by the Red Rose Witch's "Transendence" as well as any spell of the Blue Rose Witch. The spell takes a heavy toll on the castor, but it is not particularly life threatening. It will drain the user of their magical ability, rendering them unable to cast until their energy is restored.
- Second Tier Rose Witches -
Pink Rose
+ Chi Manipulation
The Pink Rose Witch is adept in the art of chi manipulation. Whether or not the magic community considers Chi to be a magical force or something on its own is very current and controversial topic. Fortunately the Petrova Family doesn't seem to be bothered by such talks, and are very supportive of the ability. Chi Manipulation has given the Pink Rose Witch several interesting abilities such as super strength and the ability to wield any magical item.
1. Dark Chi Manipulation
2. Chi Augmentation
3. Magic Weaponry
4. Chi Invisibility
5. Chi Projection
6. Chi Infusion
7. Chi Magic
Grey Rose
+ Divination
The Grey Rose Witch while not entirely "All Seeing" comes very close to it. They are able to see the past, present, and future events with in their own time-line. Some Grey Rose Witches have made several pursuits to view into alternate time-lines, but have all failed due to the fact that such power belongs to the White Rose Witch exclusively. However, the White Rose Witch and Grey Rose Witch often work very closely together in order to alter their own time-line for more positive and beneficial events to the family. Key abilities that the Grey Rose Witch seems to normally excel in above the others is Aura Reading and Clairvoyance.
1. Clairvoyance (Dream Scrying, to dream actual ongoing far-off events. Psychic Navigation, to locate people/objects or create a mental map of an area. Shared Vision, to view another user of clairvoyance sight . Visual Linking, to see things via another person's eyes.)
2. Precognition (Danger Intuition. Death Sense, unlike the chartreuse rose witch the grey rose witch doesn't just "feel" death's presence. The Grey Rose Witch can actually see whom will die and how, however death can be avoided. Destiny Perception, they can see the fate of others. Fate CANNOT be changed.)
3. Retrocognition
4. Various Methods
Cartomancy - form of divination in which the user uses cards for divination.
Catoptromancy - form of divination in which the user uses mirrors for divination.
Crystallomancy - form of divination in which the user uses crystals for divination.
Oneiromancy - form of divination in which the user uses the dreams for divination.
Palmistry/Somatomancy - a form of divination in which the user reads an individual's palm to see their past, present and future.
5. Dowsing
7. Aura Reading (Empathy, Essence Reading, Good Sense, Evil Sense, etc.)
Bisque Rose
+ Transmutation
The Bisque Rose Witch can transform, alter or transmute matter, energy, elements, objects, beings (animals, aliens, mythical beings, etc.), etc into anything else, either completely or partially, permanently or temporarily. In the past this ability has saved several past generations from bankruptcy, and for a long time has been viewed as the bread winner of the Petrova Family. The abilities of the Bisque Rose Witch are as follows:
1. Size Manipulation
2. Cloth Transmutation
3. Matter Transmutation
4. Nature Transmutation
5. Object Creation Touch
6. Organic Transmutation
7. Partial Transformation
8. Animal Transformation
9. Shapeshifting Inducement
10. Homunculi Transmutation
11. Enhanced Crafting (can create Mystic Objects.)
Orange Rose
+ Elemental
The Orange Rose Witch has unlimited potential in magic regarding the forces of nature or the elements of nature. They can utilize these different elements as a form of magic. They can use different spells to formulate their elemental quantities and energies for many uses. Some of the abilities include the following:
1. Elemental Attacks
2. Light Manipulation
3. Elemental Constructs
4. Darkness Manipulation
5. Solid Manipulation (crystal, Earth, Glass, Metal, Mineral, and Snow)
6. Liquid Manipulation (Acid, Liquid Nitrogen, Ink, Oil, Water, and Blood)
7. Gas Manipulation (Air, Sound, Neon, Oxygen, Hydrogen, Steam, Smoke, etc.)
8. Plasma Manipulation (Electricity, Fire, Magma, Pulse, Semi-Solar, and Thermal)
Chartreuse Rose
+ Necromancy
The Chartreuse Rose Witch has unlimited potential in the death arts, but more specifically Necromancy. Any one born as the Chartreuse Rose Witch will find themselves able to see and speak with the dead at a very early age, and they are capable at learning the magics involving Necromancy at an alarming rate much like the other Rose Witches. The Chartreuse Rose Witch is going to be one of our antagonists! He is an important role so please message me if you wish to take this role and I will discuss with you information regarding him and the plot. The capabilities of the Chartreuse Witch is as follows:
1. Death's Touch (Can also be refereed to as the Kiss of Death. This is done by simply absorbing an individuals life energy via bodily contact. Note how I say "life energy", meaning even vampires and other immortal creatures can feel their energy being sucked out of them. Vampires having met with this must feed immediately after being touched.)
2. Death Sense (I am changing the ability slightly. They do not "see" the death, they merely sense that someone is to die. They are unaware as to whom or how. Usually they must consult with the Grey or White Witch to narrow down who is to pass with in the on coming days. What they can "see" is the mark of death on the supposed victim.)
3. Immortality ( Non aging, extend one's life via life absorption, transfer anyone's mind/soul into a clone to cheat death, will not die with mortal wounding, decapitation, or physical based attacks.)
4. Mediumship (User can view ghosts/spirits of deceased and communicate and/or interact with them, even if they have possessed inanimate objects/subjects/people. In this case the Chartreuse Rose can communicate and interact with spirits, summon and bind spirits, absorb spirits to make oneself stronger, and other things. Note that these are spirits of the deceased rather than nature spirits or deities.)
5. Reanimation (able to reanimate the dead. Often those that are reanimated are mindless with out their soul.)
6. Undead Manipulation (If powerful enough and comes across a week willed vampire, then it is possible to "manipulate" them.)
- Third Rose Witch Tier -
Gold Rose
+ Illusion
Platinum Rose
+ Aura Manipulation
Silver Rose
+ Enchantment
Iron Rose
+ Voodooism
1. Animacy: Includes Anthromorphism, Animation, Inanimation.
2. Conjuration: The user can cast spells which can summon any form of creatures, spirits, demons, deities or elements.
3. Puppetering: he user takes control over motor functions of others against their will as if they were a marionette, subjects are still conscious, but can’t resist the user's puppet control. In this setting, our Voodoo Magi follow The Law of Contact, meaning that things which have once been in contact with each other continue to act on each other at a distance after the physical contact has been severed. For example, using hairs, nails, skin, bodily fluids of another in order to puppeteer them.
4. Transfiguration: They can take on the forms of animals found in nature, and use those forms to their advantage.
5. Spirit Magic: User is able to use spirit magic, that revolves around channeling, summoning or using the power of spirits to achieve their goals. They can summon spirits or channel a spirit into their body to gain physical enhancements or gain completely new abilities i.e. channeling a fire spirit gives the user fire manipulation.
6. Sanguinmancy: Binding, Conjuration, Haemomancy, Spell Casting. Blood Binding spells CANNOT be broken and it is advised to use it with caution. Sacrificing ones own blood or the blood of another can summon incredible powerful creatures, but be warned as these creatures are more likely to be malicious. Haemomancy is a from of divination. Spells that are casted with the casters blood is more effective and more powerful.
Bronze Rose
+ Shamanism
1. Astral Projection / Clairvoyance: Only in the present.
2. Astral Vision: Realm Scrying (can see on going events in other realms with few exceptions.)
3. Ancestral Evocation: User can call on the minds of others living, dead, or in another world, communicating with a past life, a deceased ancestor, or to receive help from a living friend. This power may be limited to which people the user may communicate with or how often they may communicate or in what state the user is in when communicating. This ability covers a wide range of mental communication. Evocation pulls the mind of another into the mind of the users, allowing them to communicate whether or not they would normally have the ability to.
4. Astral Manipulation: The user can create, shape and manipulate astral energy, allowing them to project their astral form on physical plane and to the astral plane and interact there, see spirits, making spirits visible to others, astral trapping and potentially harming the dead. They can allow others to be able to use temporarily astral projection or block others from astral projecting, sending them back to their bodies if they had already projected.
5. Contracting: A unique ability of Shamanism is the one to "make deals", much like a cross-road demons. Contracting typically ends with the client loosing their soul to the contractor; however, such deals have been outlawed in most magical realms. These days it's better practice for everyone to not get carried away. No first born son. No eternal servitude. No forced slavery. All of this is a big no no in the modern age of magic. These days Shaman's ask for favors in return, or rare forms of payment that would help them with other spell work or potions.
6. Spirit Magic: User is able to use spirit magic, that revolves around channeling, summoning or using the power of spirits to achieve their goals. They can summon spirits or channel a spirit into their body to gain physical enhancements or gain completely new abilities i.e. channeling a fire spirit gives the user fire manipulation.
- First Tier Rose Witches -
Blue Rose - Unavailable
+ Semi-Omnificence
There is a reason the Blue Rose Witch is considered to be on par with the ultimate creator himself. How La Rosa was even able to grant a human such unimaginable power is unknown among the magic community. There is a rumor that after La Rosa Francis made a deal with God himself. The Blue Rose Witch is a mystery with in a mystery, and is always reincarnated as male.
1. Creation
2. Infinite Supply
3. Omnireplication
4. Meta Summoning
5. Mental Projection
6. Meta Ability Creation
7. Anthropomorphism
8. Destruction
9. Personal Domain
+ Signature Spell
"Rebirth"
Using a combination of all of the Blue Rose Witches known skills, he obliterates his known universe and then recreates it with a new "big bang". The Blue Rose Witches consciousness is at the center of then new universe, and he may manipulate his new creation to his liking. It is the ultimate reset, and the only creatures capable of surviving this reset are fellow gods that share the same amount of power as he. This can be countered by the Purple Rose Witches signature spell "Divine Intervention".
Red Rose
+ Magic
The Red Rose Witch is a conduit of magic itself. They are able to manipulate pure magic, create magic constructs, and have pure magic based attacks. They primarily use this to excel in spells and potions. Due to this each Red Rose is automatically given the title "Mother of Magic", and all reincarnations have been strictly female.
1. Semi Magical Energy Manipulation (transformation, magic negation, magical energy storage, magical energy absorption, levitation, magical energy bestowal, Ect.)
2. Magic Attacks
3. Magic Combat
4. Potion Creation
5. Spell Casting (and anything listed under it.)
6. Magic Detection
7. Personal Domain
(Can create their own space, but cannot create with in said space. If they created a space and wished to fill it with trees, buildings, and people, they would have to bring already existing subjects from another existing dimension with them.)
+ Signature Spell
"Transcendence"
The Red Rose Witch absorbs the magic surrounding her infinitely, turning her into a creature that stands nearly equal to the Blue Rose Witch (or any other god-like creature). She becomes pure magic, and can use this state to boost the magical ability of her fellow witches, or drain them of their magic either temporarily or permanently. This state is very dangerous, and if she remains in this form for too long her physical body will disintegrate, and she will physically cease to exist. If this happens, she will remain trapped as magical energy until her soul is ready to be reincarnated into the next Red Rose Witch. There are no counters for this spell, but it is possible for the Blue Rose Witch to piece her back together if he can separate her magical essence from the universe's.
White Rose
+ Space and Time
The White Rose Witch is said to be as powerful as it's predecessor the Blue Rose Witch, and often works closely with several other witches to create various types of effects. The Barrier surrounding Nautchwald is a product of both the previous Purple Rose Witch and the White Rose Witch. Currently the White Rose Witch is the father of Moselle (Purple Rose Witch) and Skylar (The Black Rose Witch). There is other VERY important information regarding his background so please message me before you decide to take this role. I am willing to discuss changes to his background.
1. Chronolock (Place oneself at outside of the regular space-time to escape the effects of time flow.)
2. Distortion Manipulation (any matter and energy that resides in the section of targeted space will be distorted accordingly.)
3. Spatial Manipulation (control the third dimensional space within the four dimensional space.)
4. Space Generation (Produce space to increase distance, crush targets, enhance punches and kicks, and create constructs.)
5. Space Depletion (Erase space to reduce distance, delete matter, and slice through targets.)
6. Spatial Tuning (Control the various aspects within an area of space, such as matter placement, time flow, and many others. (this is why time in Nautchwald moves quicker than the human realm.)
7. Dimensional Travel
(Create or travel to a pocket dimension within space-time that is separated from the third dimensional space.)
8. Teleportation/Remote Teleportation (Travel through the space-time continuum to move through space instantly.)
9. Time Travel/Remote Time Travel (Move through the dimension of time and into another timeline.)
10. Age Manipulation
11. Future-Probability Cognition
12. Alternate Future Display
13. Timeline Vision Sharing
14. Personal Domain
(Can create their own space, but cannot create with in said space. If they created a space and wished to fill it with trees, buildings, and people, they would have to "teleport" already existing subjects from another existing dimension.)
+ Signature Spell
"Fragmentation and Threading"
This spell grants the White Rose Witch the ability to "Reset" at certain points in his own timeline or in other time lines, allowing him to continuously alter time and space. When he does this, he creates an entirely new timeline separate from those that currently already exist with in his own universe. That's not all, he is also given the ability to take these new timelines and "weave" them unto an already existing time line. This ultimately replaces the period of time that may have been there originally. Fixed points in time does not exist to the White Rose Witch. He can also do this in universes that mirror his own, but in order to do so he must kill his duplicate from that timeline. The Blue Rose Witch and Red Rose Witch (with Transcendence) can neutralize this spell, but it most be done so together.
Purple Rose - Taken
+ White Arts
The Purple Rose Witch has unlimited potential in the White Arts. They can cast spells which can grant protection of various kinds, prevent other beings from entering an area, force armor, purification and force fields. Some powers listed under White Arts includes:
1. Force-Field Generation
2. Possession Immunity
3. Health Manipulation
4. Strong Heart
5. Purification
6. Pure Heart
+ Signature Spell
"Divine Intervention"
This spell was given to the Purple Rose Witch as a way to protect the Petrova Family and their coven from deity or divinities, and any creatures that use omni-powers. It's basically a major slap to the face. For example, a god uses their divine power to bring forth some sort of apocalypse, the Purple Rose Witch can negate their power in order to prevent it. Angels and demons a like can cease to exist with the snap of the witches fingers, because they were created due to the fact their their deity or god wished it. Moselle can take any gods' wishes and throw them in the garbage with no repercussions. However, this spell is considered life threatening, and the mortality rate for casting the spell is incredibly high. Very few Purple Rose Witches have survived casting this spell, and those who do either become greatly impaired for doing so, or in a coma that could last years.
Black Rose - Taken
+ Dark Arts
User can utilize the Dark Art: a form of magic typically used for selfish, self-serving and/or nefarious purposes. Though it is not necessarily "evil" magic per say, dark arts tend to focus toward destruction, harming, cursing and otherwise complicating the lives of other people while advancing the user's own state. Users often reject social convention and the status quo, which some suggest is in a search for spiritual freedom. As a part of this, they embrace magical techniques and practices that would traditionally be viewed as taboo and are generally willing to go farther than most would even consider if it serves their ends.
Jinxes
Destruction
Chaos Magic
Remote Possession
Curse Manipulation
Motor-Skill Manipulation
Hexes (more information, information, and information)
+ Signature Spell
"Madness"
The user is able to amplify their chaos magic allowing them to affect a wider radius. The radius can be larger than a city, and is not subjected to a single fixated point. Rather it can be split between several targets at the price of a smaller radius. Entire cities have been decimated with this spell. The spell causes those trapped with in the given radius to act out on their darkest desires no matter how dangerous to themselves or those around them. Actions vary depending on the individual, but usually the city will quickly fall at the hands of the very people living inside it. The spell can be countered by the Red Rose Witch's "Transendence" as well as any spell of the Blue Rose Witch. The spell takes a heavy toll on the castor, but it is not particularly life threatening. It will drain the user of their magical ability, rendering them unable to cast until their energy is restored.
- Second Tier Rose Witches -
Pink Rose
+ Chi Manipulation
The Pink Rose Witch is adept in the art of chi manipulation. Whether or not the magic community considers Chi to be a magical force or something on its own is very current and controversial topic. Fortunately the Petrova Family doesn't seem to be bothered by such talks, and are very supportive of the ability. Chi Manipulation has given the Pink Rose Witch several interesting abilities such as super strength and the ability to wield any magical item.
1. Dark Chi Manipulation
2. Chi Augmentation
3. Magic Weaponry
4. Chi Invisibility
5. Chi Projection
6. Chi Infusion
7. Chi Magic
Grey Rose
+ Divination
The Grey Rose Witch while not entirely "All Seeing" comes very close to it. They are able to see the past, present, and future events with in their own time-line. Some Grey Rose Witches have made several pursuits to view into alternate time-lines, but have all failed due to the fact that such power belongs to the White Rose Witch exclusively. However, the White Rose Witch and Grey Rose Witch often work very closely together in order to alter their own time-line for more positive and beneficial events to the family. Key abilities that the Grey Rose Witch seems to normally excel in above the others is Aura Reading and Clairvoyance.
1. Clairvoyance (Dream Scrying, to dream actual ongoing far-off events. Psychic Navigation, to locate people/objects or create a mental map of an area. Shared Vision, to view another user of clairvoyance sight . Visual Linking, to see things via another person's eyes.)
2. Precognition (Danger Intuition. Death Sense, unlike the chartreuse rose witch the grey rose witch doesn't just "feel" death's presence. The Grey Rose Witch can actually see whom will die and how, however death can be avoided. Destiny Perception, they can see the fate of others. Fate CANNOT be changed.)
3. Retrocognition
4. Various Methods
Cartomancy - form of divination in which the user uses cards for divination.
Catoptromancy - form of divination in which the user uses mirrors for divination.
Crystallomancy - form of divination in which the user uses crystals for divination.
Oneiromancy - form of divination in which the user uses the dreams for divination.
Palmistry/Somatomancy - a form of divination in which the user reads an individual's palm to see their past, present and future.
5. Dowsing
7. Aura Reading (Empathy, Essence Reading, Good Sense, Evil Sense, etc.)
Bisque Rose
+ Transmutation
The Bisque Rose Witch can transform, alter or transmute matter, energy, elements, objects, beings (animals, aliens, mythical beings, etc.), etc into anything else, either completely or partially, permanently or temporarily. In the past this ability has saved several past generations from bankruptcy, and for a long time has been viewed as the bread winner of the Petrova Family. The abilities of the Bisque Rose Witch are as follows:
1. Size Manipulation
2. Cloth Transmutation
3. Matter Transmutation
4. Nature Transmutation
5. Object Creation Touch
6. Organic Transmutation
7. Partial Transformation
8. Animal Transformation
9. Shapeshifting Inducement
10. Homunculi Transmutation
11. Enhanced Crafting (can create Mystic Objects.)
Orange Rose
+ Elemental
The Orange Rose Witch has unlimited potential in magic regarding the forces of nature or the elements of nature. They can utilize these different elements as a form of magic. They can use different spells to formulate their elemental quantities and energies for many uses. Some of the abilities include the following:
1. Elemental Attacks
2. Light Manipulation
3. Elemental Constructs
4. Darkness Manipulation
5. Solid Manipulation (crystal, Earth, Glass, Metal, Mineral, and Snow)
6. Liquid Manipulation (Acid, Liquid Nitrogen, Ink, Oil, Water, and Blood)
7. Gas Manipulation (Air, Sound, Neon, Oxygen, Hydrogen, Steam, Smoke, etc.)
8. Plasma Manipulation (Electricity, Fire, Magma, Pulse, Semi-Solar, and Thermal)
Chartreuse Rose
+ Necromancy
The Chartreuse Rose Witch has unlimited potential in the death arts, but more specifically Necromancy. Any one born as the Chartreuse Rose Witch will find themselves able to see and speak with the dead at a very early age, and they are capable at learning the magics involving Necromancy at an alarming rate much like the other Rose Witches. The Chartreuse Rose Witch is going to be one of our antagonists! He is an important role so please message me if you wish to take this role and I will discuss with you information regarding him and the plot. The capabilities of the Chartreuse Witch is as follows:
1. Death's Touch (Can also be refereed to as the Kiss of Death. This is done by simply absorbing an individuals life energy via bodily contact. Note how I say "life energy", meaning even vampires and other immortal creatures can feel their energy being sucked out of them. Vampires having met with this must feed immediately after being touched.)
2. Death Sense (I am changing the ability slightly. They do not "see" the death, they merely sense that someone is to die. They are unaware as to whom or how. Usually they must consult with the Grey or White Witch to narrow down who is to pass with in the on coming days. What they can "see" is the mark of death on the supposed victim.)
3. Immortality ( Non aging, extend one's life via life absorption, transfer anyone's mind/soul into a clone to cheat death, will not die with mortal wounding, decapitation, or physical based attacks.)
4. Mediumship (User can view ghosts/spirits of deceased and communicate and/or interact with them, even if they have possessed inanimate objects/subjects/people. In this case the Chartreuse Rose can communicate and interact with spirits, summon and bind spirits, absorb spirits to make oneself stronger, and other things. Note that these are spirits of the deceased rather than nature spirits or deities.)
5. Reanimation (able to reanimate the dead. Often those that are reanimated are mindless with out their soul.)
6. Undead Manipulation (If powerful enough and comes across a week willed vampire, then it is possible to "manipulate" them.)
- Third Rose Witch Tier -
Gold Rose
+ Illusion
Platinum Rose
+ Aura Manipulation
Silver Rose
+ Enchantment
Iron Rose
+ Voodooism
1. Animacy: Includes Anthromorphism, Animation, Inanimation.
2. Conjuration: The user can cast spells which can summon any form of creatures, spirits, demons, deities or elements.
3. Puppetering: he user takes control over motor functions of others against their will as if they were a marionette, subjects are still conscious, but can’t resist the user's puppet control. In this setting, our Voodoo Magi follow The Law of Contact, meaning that things which have once been in contact with each other continue to act on each other at a distance after the physical contact has been severed. For example, using hairs, nails, skin, bodily fluids of another in order to puppeteer them.
4. Transfiguration: They can take on the forms of animals found in nature, and use those forms to their advantage.
5. Spirit Magic: User is able to use spirit magic, that revolves around channeling, summoning or using the power of spirits to achieve their goals. They can summon spirits or channel a spirit into their body to gain physical enhancements or gain completely new abilities i.e. channeling a fire spirit gives the user fire manipulation.
6. Sanguinmancy: Binding, Conjuration, Haemomancy, Spell Casting. Blood Binding spells CANNOT be broken and it is advised to use it with caution. Sacrificing ones own blood or the blood of another can summon incredible powerful creatures, but be warned as these creatures are more likely to be malicious. Haemomancy is a from of divination. Spells that are casted with the casters blood is more effective and more powerful.
Bronze Rose
+ Shamanism
1. Astral Projection / Clairvoyance: Only in the present.
2. Astral Vision: Realm Scrying (can see on going events in other realms with few exceptions.)
3. Ancestral Evocation: User can call on the minds of others living, dead, or in another world, communicating with a past life, a deceased ancestor, or to receive help from a living friend. This power may be limited to which people the user may communicate with or how often they may communicate or in what state the user is in when communicating. This ability covers a wide range of mental communication. Evocation pulls the mind of another into the mind of the users, allowing them to communicate whether or not they would normally have the ability to.
4. Astral Manipulation: The user can create, shape and manipulate astral energy, allowing them to project their astral form on physical plane and to the astral plane and interact there, see spirits, making spirits visible to others, astral trapping and potentially harming the dead. They can allow others to be able to use temporarily astral projection or block others from astral projecting, sending them back to their bodies if they had already projected.
5. Contracting: A unique ability of Shamanism is the one to "make deals", much like a cross-road demons. Contracting typically ends with the client loosing their soul to the contractor; however, such deals have been outlawed in most magical realms. These days it's better practice for everyone to not get carried away. No first born son. No eternal servitude. No forced slavery. All of this is a big no no in the modern age of magic. These days Shaman's ask for favors in return, or rare forms of payment that would help them with other spell work or potions.
6. Spirit Magic: User is able to use spirit magic, that revolves around channeling, summoning or using the power of spirits to achieve their goals. They can summon spirits or channel a spirit into their body to gain physical enhancements or gain completely new abilities i.e. channeling a fire spirit gives the user fire manipulation.